Little Nightmares 3: The Backstage

Following the completion of Little Nightmares III, I continued my work at Supermassive Games on the Little Nightmares III: The Backstage DLC. My role focused on both Gameplay and Level Design, contributing to the development and refinement of new sections built within the world of Little Nightmares.

  • Created white box versions of levels based on design briefs, producing playable versions for testing and iteration.

  • Applied feedback from playtests and reviews to improve level layouts and gameplay experiences.

  • Designed and built levels that supported both Single Player and Multiplayer experiences.

  • Supported other designers by sharing knowledge of project tools, workflows, and systems.

  • Owned the design side of the Single Player experience, working closely with Programmers to develop and implement the companion system across the game, while iterating based on feedback.

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Little Nightmares III